Post by FakeCaws on Mar 14, 2019 23:56:27 GMT -5
Details
Xuchilbara, the Solitary
Female | Avian | Chaotic Neutral
5'5" | 92lbs | Scarred Psyker
The self-proclaimed pariah.
Defensive Equipment
- Type IIIa Vest
+ Can take a few rounds of small arms
+ Concealable & lightweight
- Loose/Robed Clothing
+ Concealing, unrestrictive
- No ballistic protection
Offensive Equipment
- ECM-4 "Switchblade"
+ Energy pistol with stopping power equal to .45ACP
+ 14 magazine capacity
+ 7-8 consecutive shots can deliver enough energy to be a small EMP
+ Battery can be overcharged when firing to release all its charge into one bolt
+ Overcharge shots overwhelm most electronics & shield units, and can be further powered through electrokinetics
+ Concealable & lightweight
Abilities
- Electrokinesis
+ Can be manifested in several different ways
+ Can control & see many electric currents
+ Able to overload circuits, open electrically powered doors, etc
+ Can electrically charge all weapons and equipment, as long as held with bare hands
+ Can be used to detect cyborgs/androids/other robotics or machinery
+/- The energy is propelled through crystalline growths on her hands
+/- Emits a strong aura resembling static electricity to other psions and some organics
- Induces varying levels of fatigue on the user
- Often hard to maintain without focus
- "Tempest Call"
A very specific manifestation of EK, this ability allows Xuchilbara to surround herself with a sphere of energy, protecting her from some weaker energy-based attacks, as well as supercharging her own attacks and reflexes. However, once she deactivates (or is forcefully deactivated) this, she will need around two or three turns to recover her energy.
A very specific manifestation of EK, this ability allows Xuchilbara to surround herself with a sphere of energy, protecting her from some weaker energy-based attacks, as well as supercharging her own attacks and reflexes. However, once she deactivates (or is forcefully deactivated) this, she will need around two or three turns to recover her energy.
- "Diode"
Another specific manifestation of a combination of electricity and psionic energy. "Diode" allows Xuchilbara to form weapons (a la Bound Weapons) out of electricity and psionics. Psionics harden the core of the weapon and form its shape, while electricity provides the power (acting almost as a vibroblade) and dangerous sparks attached to most variations. However, it does take a good amount of focus and willpower to maintain a weapon; scaling with the intricacy and size of the design. Also scaling on those factors is penetrative force; for example, a 13in dirk would be able to cut through an ingot of steel.
- A Gift of Sight
An entirely different ability from electrokinesis, exposure to the otherworldly or insanity has caused Xuchilbara's vision to twist and warp into a strange amalgamation of seeing the wavelengths of Disrubium on the environment and people as well as 'marks' left on them from similar encounters. So far, this ability can only be properly channeled when otherwise blind..
Another specific manifestation of a combination of electricity and psionic energy. "Diode" allows Xuchilbara to form weapons (a la Bound Weapons) out of electricity and psionics. Psionics harden the core of the weapon and form its shape, while electricity provides the power (acting almost as a vibroblade) and dangerous sparks attached to most variations. However, it does take a good amount of focus and willpower to maintain a weapon; scaling with the intricacy and size of the design. Also scaling on those factors is penetrative force; for example, a 13in dirk would be able to cut through an ingot of steel.
- A Gift of Sight
An entirely different ability from electrokinesis, exposure to the otherworldly or insanity has caused Xuchilbara's vision to twist and warp into a strange amalgamation of seeing the wavelengths of Disrubium on the environment and people as well as 'marks' left on them from similar encounters. So far, this ability can only be properly channeled when otherwise blind..
Stats: (summarized, can be improved or detracted from. will not affect rolls, only actions)
Strength: C
Perception: C+ (standard), S (with the Gift)
Dexterity: B
Constitution: B
Intelligence: A
Willpower: S+
Charisma: D
Psionic Potential: C
Psionic Strength: S+
Miscellaneous
- Weaknesses
+ Injuries cloud her mind and make her powers less effective
+ Some energy from electricity can be diverted by nonconductive clothing or being grounded
+ Easily fatigued from usage of powers
+ Extreme paranoia can be easily exploited
+ Standard eye-sight isn't all that great
+ The Gift cannot properly instantly identify people unless in close proximity
+ Dark Secret can be exploited by those who know it
+ Standard eye-sight isn't all that great
+ The Gift cannot properly instantly identify people unless in close proximity
+ Dark Secret can be exploited by those who know it
- Misc
+ Reflexes are extremely fast
+ Hollow bones allow her to move faster, although aren't any less durable than human bones
+ Talons can cause some nasty scratches
+ Faster metabolism can filter out harmful drugs quickly
+ Knows basic avosian martial arts
+ Says some ridiculous shit when using her powers
+ Really dislikes synthetics
+ Hands are mutated from psionics; crystal growths, and her plumage up to her forearms is blackened & burnt-looking
+ Her left leg from the knee down is a simple prosthetic; pretty much like Eli Vance's from HL2
+ Seems to possess an intense guilt about something
+ Electricity has been hue-shifted a deep blueish-purple
+ Electricity has been hue-shifted a deep blueish-purple
(first)